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    <title>F-19 Stealth Fighter</title>
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        <h2>F-19 Stealth Fighter</h2>
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                        <tr>
                            <th scope="row">name</th>
                            <td>F-19 Stealth Fighter</td>
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                            <th scope="row">YEAR</th>
                            <td>1988
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                            <th scope="row">PLATFORM</th>
                            <td>DOS
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                            <th scope="row">RELEASED_IN</th>
                            <td>Germany, United Kingdom, United States (1988)
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                            <th scope="row">GENRE</th>
                            <td>Simulation
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                            <th scope="row">PUBLISHER</th>
                            <td>MicroProse Ltd.
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                            <th scope="row">DEVELOPER</th>
                            <td>MicroProse Software, Inc.
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                            <th scope="row">DEVELOPER</th>
                            <td>MicroProse Software, Inc.
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        投票得分：89
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            <h3>Description of F-19 Stealth Fighter</h3>
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                <a href="javascript:void(0)" onclick="this.remove()" class="readmore">Read Full Description</a><p>A minority of vocal hard-core flight sim fanatics will try to convince you that anything prior to <em>Falcon 3.0</em> is closer to a jazzed-up arcade experience than a true simulation. How ironic it is, then, that MicroProse's later <em>F-117A</em> flight sim hasn't held up nearly as well as <em>F-19 Stealth Fighter</em>, which was published before the government's announcement of the real-life F-117 stealth fighter.</p>

<p>As with his later <em>Red Storm Rising</em>, Sid Meier showed in <em>F-19 Stealth Fighter</em> that he could make a simulation - using declassified data augmented with a sound physics model and some shrewd guesswork - that was accurate enough to please the enthusiast and a great enough game to make flight sim fans out of everyone else. <em>F-19 Stealth Fighter</em> hearkens to an earlier age when a 1MB PC (notably the Amiga) was the hottest gaming machine on the market, and though its gloss is somewhat faded now when compared with more recent Gouraud-shaded simulators, <em>F-19 Stealth Fighter</em> still offers one thrilling ride.</p>

<p>Without the multifunction joysticks and throttles of today, pilots of the mythical F-19 had to manage with keyboard overlays and hot keys; yet the game still provided challenges unique to flight simulations of the day. Although the F-19 was adequately armed (free-fall and guided bombs, Vulcan 20mm cannon, and over a half-dozen missile types for land, sea, and/or air), the electronic profile and stealth elements were so well done that it was often more fun to avoid a dogfight than to engage in one. So, even considering the holes in the simulation - keep in mind that the real stealth fighter wasn't yet built - the game took on the nature of a "thinking man's sim", a real departure from the reflex-heavy simulators of the time. The missions in particular were especially well-designed, as they involved sneaking around through a variety of enemy defenses. Perhaps the most intriguing thing about the game was how surprisingly similar it was to actual Desert Storm sorties years later.</p>

<p>Definitely a must play for all fans of serious flight sims-- two thumbs up!</p>

<p><span class="revhotud">Review By HOTUD</span></p>            </div>
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            <h3>Captures and Snapshots</h3>
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